water



Experience given per day per unit: 0.001

Description:

Used to sustain populations and plants, can be made into hydrogen and oxygen.

Locations:

Lush planet
Normal planet
Icy planet

hydrogen



Experience given per day per unit: 0.001

Description:

Used in power sources and to make water. A clear gas but can be seen in the color green when it is ionized like in a nebula.

Locations:

Gas planet

raw ore



Experience given per day per unit: 0.0001

Description:

 Can contain iron,limestone,copper,uranium,platinum,plutonium, gold and other minerals in varying quantities. Must be refined.

Locations:

Asteroid field
Lush planet
Barren planet
Normal planet
Superheated planet

Tyleridium



Experience given per day per unit: 0.01

Description:

This is a super strong material that has heat resistant properties and is good for use in hulls. It is a metal, but unlike many metals light can penetrate slightly into it. It is usually found in highly crystallized form. The only cases of it has been found on asteroids.

Locations:

Asteroid field

Oxygen



Experience given per day per unit: 0.001

Description:

Needed to build life sustaining facilities in environments that do not have breathable air.  A clear gas but can be seen in the color blue when it is ionized like in a nebula.

Locations:

Lush planet
Normal planet

Nitrogen



Experience given per day per unit: 0.001

Description:

Needed to build life sustaining facilities in environments that do not have breathable air. A clear gas but can be seen in the color red when it is ionized like in a nebula.

Locations:

Lush planet
Normal planet
Gas planet

Iron



Experience given per day per unit: 0.001

Description:

Can be refined into steel or used directly in building materials.

Locations:

Barren planet
Lush planet
Asteroid field
Normal planet
Superheated planet
Icy planet

Silicon



Experience given per day per unit: 0.001

Description:

Used to make glass.

Locations:

Lush planet
Normal planet
Asteroid field
Barren planet

Gold



Experience given per day per unit: 0.001

Description:

Commonly used for trade or to make jewelry. Gold can be traded, used to make your people happier or to improve the look of your cities.

Locations:

Normal planet
Lush planet

Uranium



Experience given per day per unit: 0.001

Description:

Can be refined into uranium-235 or plutonium for use in power plants and nuclear weaponry. Depleted uranium can be used in weaponry and some building types.

Locations:

Normal planet
Lush planet

Copper



Experience given per day per unit: 0.001

Description:

Used in alloys, Plumbing and electrical systems.

Locations:

Asteroid field
Lush planet
Barren planet
Normal planet
Superheated planet

Wood



Experience given per day per unit: 0.001

Description:

A common building material due to it's light weight and ease of manipulation.

Locations:

Lush planet
Normal planet

Platinum



Experience given per day per unit: 0.001

Description:

Commonly used for trade or to make jewelry. Also used in fuel cell production. Platinum can be traded, used to make your people happier or to improve the look of your cities.

Locations:

Asteroid field
Lush planet
Barren planet
Normal planet
Superheated planet

Limestone



Experience given per day per unit: 0.001

Description:

Used in building. Things like concrete and mortar contain limestone.

Locations:

Asteroid field
Lush planet
Barren planet
Normal planet
Superheated planet

Plutonium



Experience given per day per unit: 0.001

Description:

Used mostly for nuclear weapons. Can be used as a power source in radioisotope thermoelectric generators. 

Locations:

Asteroid field
Lush planet
Barren planet
Normal planet
Superheated planet